Design Technology — Year 9

 

Design Technology Overview
Curriculum

Product Design (8 Weeks): Shipwrecked Perfume Bottle Project

Introduction to Product design and modelling techniques, exploring use of modelling materials and prototyping techniques. Students will design perfume bottles in relation to the 'Shipwrecked theme' and explore various shaping and finishing techniques using varied media and sculptural skillsets. Students will be exploring existing products, creating initial concepts and conducting market research to analyse and understand the needs of a consumer. Students will continue to develop their ideas moving toward a final concept in relation to the design brief. Students will learn crucial modelling skills, including use of a range of hand tools and machinery in the workshop. Students then move toward creating a model of their shipwrecked perfume bottle from Styrofoam and other modelling materials. Students will assess its commercial viability and evaluate the product fully.

Interim assessment:

- Range of designs created related to the chosen brief and modelling explores a variety of concepts

Final assessment:

- Outcome of modelled prototype for perfume bottle, with branding completed

Polymerisation
A method of producing plastics where molecules of simple compounds (monomers) join together with other monomers to form long chain polymers.

Thermoplastic
A substances that become plastic or soft on heating and harden on cooling, and are able to repeat these processes.

Commercial process
Manufacturing method used to produce products in quantity.

Funtionality
How well a product carries out its purpose.

Product
Item or artefact developed for an intended audience to solve a problem or meet a need.

Prototype
An early model or sample of a product used to test a concept.

Tolerance
The minimum and maximum measurements that can be accepted when manufacturing.

Memphis design
Was a Milan-based collective of young furniture and product designers led by the veteran Ettore Sottsass. After its 1981 debut, Memphis dominated the early 1980s design scene with its post-modernist style.

Line bending
Is a process used to bend thermoplastics in a straight line. The line bending process involves heating a thermoplastic sheet over a strip heater until it becomes soft and then bending it to any desired angle.

Batch production
A set quantities of a product are manufactured to order.

  • Spiritual
  • Moral
  • Social
  • Cultural

Develop the individual:
Students will be developing their modelling skills through practical application of materials and media

Create a supportive community:
Students will be problem solving and understanding the needs of a consumer. Students will be assisting each other when developing their practical skills.

Textiles (8 Weeks): Japanese Inspired Tote Bag Project

Throughout this Textiles project, students will be building upon their textiles skillset to produce a tote bag, inspired by both traditional and modern Japanese techniques. The tote bag comprises of new techniques including heat pressing and tie-dying, in addition to honing hand sewing techniques including Sashiko Embroidery. Students design their bag based on a variety of artists and techniques, creating a shop quality final product which is functional and meets the design brief and specification.

Interim Assessment

- Textiles digital print and sampling techniques including Applique

Final Assessment

- Quality of Tote Bag produced and adequate evaluative comments

Sashkio
A ancient and traditional technique of hand sewing

Heat pressing
Using a large heat press to bond designs on special paper, to textiles

Hand stitching
Using a sewing needle and thread to create stitches

  • Spiritual
  • Moral
  • Social
  • Cultural

Develop the individual:
Students will be developing their drawing and making skills through building confidence in their own abilities and reflecting on their work throughout

Create a supportive community:
Students will be problem solving and sharing ideas - understanding how products are made

Food Technology (8 Weeks): Advanced cooking skills

Throughout this Food and Nutrition based project, students will build on their more basic techniques learnt in Year 7 and 8, to produce more complex dishes which require multiple elements to be prepared and cooked at the same time. Students will study in further depth the value of Nutrition, alongside dietary requirements for end users and the biology links to energy and the science behind food intake. Students will also build on confidence modifying recipes, learning how to time plan and use a wider range of ingredients.

Interim Assessment

- Students will complete a nutrition based activity offering advice on diet and food choice

Final Assessment

- Student skills tracker assessment - outcome of final dishes

CAD
Computer Aided Design: CAD packages are more sophisticated drawing packages. They are used by engineers, architects and designers to produce detailed design plans and technical drawings.

CAM
Computer Aided Manufacture: using machines that are controlled by computers. CAM is widely used across all sectors of industry.

Fabric
Used to create garments. Is made in three different way, woven, non-woven and knitted.

Fibre
A small hair like thread that fabrics and materials are made from.

Hem
The edge of a piece of cloth or clothing which has been turned under and sewn.

Over locker
An overlock is a stitch that sews over the edge of one or two pieces of cloth for edging, hemming, or seaming. Usually an overlocker machine will cut the edges of the cloth as they are fed through.

Patch pocket
A pocket made of a separate piece of fabric which is then sewn on to the outside of a garment.

Pattern
Used to create garments, made of paper or card. Can often be called blocks.

Pattern markings
Patterns are given markings to show information. This could indicate cutting lines, pleats, folds etc.

Pattern Planning
To ensure that minimal amounts of fabric are wasted a lay plan is used to ensure the most economical amount of fabric is used, this is called pattern planning.

Pinking shears
Fabric scissors with a zig-zag shaped blade used for neatening the edge of fabric.

Seam
A line of sewing where one or more pieces of fabric are sewn together in a garment or other article.

Seam allowance
A seam allowance is the area between the fabric edges and the line of stitches.

Snipping
A technique used to remove excess fabric in the seam on a curve.

Sustainability
The avoidance of the depletion of natural resources in order to maintain an ecological balance.

  • Spiritual
  • Moral
  • Social
  • Cultural

Develop the individual:
Broader understanding of the value of nutrition and its links to healthy life style

Create a supportive community:
Students will be assessing how their product could help and aid the consumer, how much it should cost and analyse what the consumer would want from the product

Electronics (8 Weeks): Night Light Project

Students will be completing a electronics based project which utilises CAD/CAM techniques and brings together multiple skills learnt throughout the KS3 program of projects. Students will design and model a nightlight before moving on to creating a working prototype, looking at electrical theory and understanding how battery powered products work. Products will be designed upon a student led theme and utilise multiple materials, such as woods, metals and plastics. Students will complete manufacturing drawings to show how the product could be made in industry. Students will utilise CADCAM to further their designs, using the lasercutter to develop and decorate their products. Students will produce their own circuits and the night light will be fully product tested, evaluated against a specification.

Interim assessment - Use of CAD and technical manufacturing drawings

Pattern
Used to create garments, made of paper or card. Can often be called blocks.

Pattern markings
Patterns are given markings to show information. This could indicate cutting lines, pleats, folds etc.

Fibre
A small hair like thread that fabrics and materials are made from.

Fabric
Used to create garments. Is made in three different way, woven, non-woven and knitted.

Seam
A line of sewing where one or more pieces of fabric are sewn together in a garment or other article.

Seam allowance
A seam allowance is the area between the fabric edges and the line of stitches.

Snipping
A technique used to remove excess fabric in the seam on a curve.

Over locker
An overlock is a stitch that sews over the edge of one or two pieces of cloth for edging, hemming, or seaming. Usually an overlocker machine will cut the edges of the cloth as they are fed through.

Pinking shears
Fabric scissors with a zig-zag shaped blade used for neatening the edge of fabric.

Sustainability
The avoidance of the depletion of natural resources in order to maintain an ecological balance.

Pattern Planning
To ensure that minimal amounts of fabric are wasted a lay plan is used to ensure the most economical amount of fabric is used, this is called pattern planning.

Patch pocket
A pocket made of a separate piece of fabric which is then sewn on to the outside of a garment.

Hem
The edge of a piece of cloth or clothing which has been turned under and sewn.

CAD
Computer Aided Design: CAD packages are more sophisticated drawing packages. They are used by engineers, architects and designers to produce detailed design plans and technical drawings.

CAM
Computer Aided Manufacture: using machines that are controlled by computers. CAM is widely used across all sectors of industry.

  • Spiritual
  • Moral
  • Social
  • Cultural

Develop the individual:
Broader understanding of the design process, materials, techniques and understanding of the use of woods and plastics and electronics in modern products

Create a supportive community:
Students will support each other when using the machinery, giving guidance and advice.

Engineering (8 Weeks): Structures Project

Students will complete an Engineering based project, looking at analysing and designing their own structure. Students undertake a group design project responding to a design challenge (Bridge). Students will learn the differences between frame and mass structures, whilst understanding structural design elements such as struts and ties. Students will understand the basic forces and actions of structures that are put under load, such as compression and tension. Through researching different types of structures- students will then begin designing their own bridge as part of a team design and make challenge. Business principles are integrated, discussing budgets, roles within a team and time management. Final bridge concepts are modelled, failure analysis completed and tested to destruction.

Interim Assessment:

Structures research and exploration of ideas

Final Assessment:

FInal design and outcome of product in group setting

Vector graphics
is the creation of digital images through a sequence of commands or mathematical statements that place lines and shapes in a given two-dimensional or three-dimensional space.

Composition
The composition refers to the arrangement of visual elements and page layout within a design

Font
A specific typeface of a certain size and style. Lettering.

Specification
A statement that tells the designer exactly what the product has to do and what the design requirements are

Bitmap
Bitmap (BMP) is an image file format that can be used to create and store computer graphics. A bitmap file displays a small dots in a pattern that, when viewed from afar, creates an overall image (pixels).

Goods
merchandise or possessions. A physical object that you can touch

Services
If an organisation or company provides a particular service, they can do a particular job or a type of work for you. An experience that you can't keep rather than a physical object.

Isometric drawing
A method of projecting a drawing in three dimensions. Three sides of the object are drawn and all lines are drawn to scale

Rendering
A perspective drawing showing an architect's idea of a finished building, interior, etc. Shadows or textures

  • Spiritual
  • Moral
  • Social
  • Cultural

Develop the individual:
Students will develop an understanding of their own teamwork skills and initiative - completing research and then working within a team to create a solution to a design problem

Create a supportive community:
Students will be learning to support each other and developing their design skills which they may require in industry.